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Resume
Lighting Lead | Senior Lighting Artist
Toronto, Canada
📞 +1 XXX XXX XXXX
✉ dantespc@gmail.com
🎬 Demo Reel: https://lightanvil.com/
PROFILE
Lighting Lead with 19+ years of experience across AAA game development and high-end film production. Specialized in cinematic real-time lighting, visual storytelling, and establishing scalable lighting pipelines for large teams.
Proven leader on globally recognized AAA franchises. Strong balance of artistic direction and technical execution, with deep understanding of performance constraints, engine optimization, and cross-discipline collaboration.
CORE EXPERTISE
- AAA Real-Time Lighting Pipelines
- Lighting Direction & Team Leadership
- Cinematic & Gameplay Lighting
- Open-World & Large-Scale Environments
- Visual Mood & Composition
- Performance Optimization
- Cross-Discipline Collaboration
- Look Development & Color Theory
- Mentorship & Pipeline Development
PROFESSIONAL EXPERIENCE
Senior Lighting Artist
Treyarch Studio | 2024 — Present
- Contributing to lighting production for Call of Duty: Black Ops 6–7
- Collaborating with art direction, environment, and tech teams to maintain visual consistency
- Supporting performance optimization across complex scenes
Lighting Lead
PlayStation Studios | 2021 — 2024
Projects:
God of War Ragnarök
The Last of Us Part II Remastered
Marathon
Key Contributions:
- Led lighting teams across multiple AAA productions
- Established lighting standards, workflows, and quality benchmarks
- Directed mood, tone, and visual storytelling across gameplay and cinematics
- Mentored artists and supported skill development
- Balanced artistic ambition with engine performance requirements
- Worked closely with art directors and technical leadership to maintain a unified visual vision
Senior Lighting Artist
Ubisoft — Toronto | 2012 — 2021
Selected Projects:
Far Cry 6
Watch Dogs: Legion
Starlink: Battle for Atlas
For Honor
Far Cry Primal
Assassin’s Creed Unity
Splinter Cell: Blacklist
Impact:
- Delivered lighting for large-scale open-world AAA titles
- Developed visually cohesive lighting across diverse biomes and environments
- Optimized scenes for performance while preserving artistic quality
- Collaborated across global production teams
- Contributed to cinematic sequences and gameplay lighting systems
PREVIOUS FILM & VFX EXPERIENCE
(Selected highlights — Full filmography available upon request)
Lighting TD
Weta Digital | 2010 — 2012
- Worked on Academy Award–nominated VFX productions
- Delivered photorealistic lighting in high-end film pipelines
- Collaborated closely with FX and compositing teams
Additional Studios
Animal Logic • Intelligent Creatures • CIS Vancouver • Mr. X • Core Digital Pictures
LEADERSHIP & STRENGTHS
- 19 years in production environments
- 8+ years in feature film VFX
- Experience across both offline and real-time pipelines
- Strong artistic foundation (composition, color, value, depth)
- Calm and reliable under production pressure
- Proven ability to scale quality across teams
EDUCATION
Toronto Film School of Art — Computer Animation
Toronto School of Art — Fine Arts
George Brown College — Art Studies
